Works

XChange

X-Talent

Designed the first design system and core flows for XChange's mentorship platform, where match quality and scheduling friction decide everything.

Category
UI · Design System
Role
UI/UX Designer
Timeline
Sep 2023 – Mar 2024
01 Context

A mentorship product needs to feel personal at first contact

X-Talent was a mentorship and coffee-chat product by XChange, connecting professionals with career mentees for one-on-one sessions, industry insight, and personal growth. I joined a four-person team as UI/UX Designer for a focused engagement on the design system and core flows.

Mentor directory — category filters across disciplines and a grid of mentor cards with name, experience, role, and skill tags

Three pillars of the engagement: mentor discovery, reservation management, and session booking from a mentor profile — all built on the Figma design system.

02 Problem

Match quality and scheduling friction decide everything

Coffee-chat platforms live or die on match quality and scheduling friction. New users face high information asymmetry — they don't know who they don't know — and turning a lukewarm intent into a booked session without drop-off is the core design problem.

The product also needed a consistent visual language that a small team could extend without constant back-and-forth with design — so the design system itself was a deliverable, not a side project.

03 Approach

Build the system, then prove it on the critical paths

  • Designed the product's first Figma design system — components, typography, tokens — so engineering could build new screens without waiting on every spec.
  • Created user flows for mentor discovery, scheduling, and session management; built interactive prototypes for the critical paths.
  • Collaborated closely with the Design Lead, PM, and Engineer through weekly reviews, shipping design iterations in sync with engineering sprints.
  • Refined information architecture so mentor profiles, availability, and session history felt like one coherent surface.
04 Outcome

What shipped

Handed off a complete Figma design system — components, typography, tokens — plus interactive prototypes for the three flows below. The prototypes were validated in stakeholder reviews and early user testing during the engagement.

1
Figma design system — components, typography, tokens
3
Core flows prototyped end-to-end
7mo
Embedded with a four-person team

The team may have continued development after handoff; I stepped away at that point and don't track post-handoff outcomes.